Steam Vaults End Boss Run

I picked up a PUG for a normal Steam Vaults run…when it’s late night and there’s not much going on, some of the groups aren’t the greatest, but oh well. Another shot at that tailoring pattern.

This group was composed of myself (70 Warlock), Ashlight (70 Paladin) tanking and Natashee (68 Priest) healing from “Vagabond”, and Edela (70 Hunter) and Peggyweggy (70 Rogue) from “Draumaless”. I saw Edela was geared in quite a few pieces of level 60 PvP gear. It’s never good when someone drops out on a final boss attempt…various causes might be small healer mana pool, or maybe too little dps. It could have been any of these. As we lined up to attempt the boss, I small a gnome corpse on the ground, someone named Manevil.

I think the matter was too little dps…we missed destroying the first two tanks. It wasn’t on me, because I switched immediately, and got off 2 shadowbolts and a corruption. The soulstone was used and we made a second attempt. We downed the first tank, but missed the second and third tanks…we held out for a bit. The healer used all his mana, and Kalithresh was only at about 30%. The tank went down, I got all my dots on, and somehow the hunter was able to pick up his damage.

Ultimately everyone was killed except for the Rogue and Hunter…I thought for sure it was going to be a second wipe. We ran it back in and looted. Warlord Kalithresh dropped the Beast Lord Mantle (needed by Edela) and the Gauntlets of the Bold (won by Natashee).

I only managed to get the stats for the victorious attempt. The damage output was the following:

This tells me a few things.

First of all, to be considered a competent player in a dps class, you must simply out-dps the tank. Sure, Peggyweggy is a Rogue, but come on, Kalithresh doesn’t bounce back and forth between party members. Mobs stick to Paladin tanks like glue. And considering she was alive for the entire fight, 15% of the total damage is ridiculously low.

Second of all, I’m the MVP here. As a Warlock, you have to spend about half of the fight hanging back and not casting spells, because Warlord Kalithresh uses a spell reflect sheld for about a third to a half of the fight. I was casting spells until the tank went down, and spent part of the fight dead…and still came out way on top in damage output. A Hunter and a Rogue should be eating up the boss’s health during those spell shield intervals. I’m not sure what was going on there.

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