Substitution Run Yields Second Piece of Bold
Rockstar was invited into an in-progress run through the Shadow Labyrinth this afternoon. Apparently the tank wasn’t doing too well, and got the axe. The group was composed of myself (70 protection Warrior), Arkalas (70 Mage) of Fury, Craven (70 arms Warrior) of Fury, Healzer (70 holy Priest) of Keepers of the Faith, and Oceane (70 shadow Priest) of Emerald Knights.
I joined the group a few pulls right before the third boss. I grabbed the skeletons from the mounds of bones, and the Mage blew them down. I pulled Grandmaster Vorpil and kited him south…by the time I got to the southern point, I could tell the DPS was high, and the fight was going to be easy. We got ported one time, and I began kiting him north. He went down before the second port. That’s efficiency. Grandmaster Vorpil dropped the Blackout Truncheon.
We quickly cleared through the final hall. No deaths up to this point, I don’t even think dropping health bars were ever an issue. No one needed the key fragment (a good sign) so we prepared for the Murmur fight.
I didn’t have any issue tanking Murmur, but I did just miss the exit for one of the Sonic Booms and got caught. Luckily Craven was quick to charge Murmur to keep at least one party member in melee range. I’ve been thinking about doing what I’ve see other tanks doing…by the time Murmur does his first Sonic Boom, the Warrior usually has enough threat. As I’m running from the Sonic Boom, I could get into Battle Stance, and be ready to use Charge to quickly get back into melee range, then get back into Defensive Stance.
Murmur went down quickly, no deaths of our own to report. Murmur dropped the Tidefury Kilt (not sure who won the shard), and the Shoulderguards of the Bold (needed by Rockstar). The was a key piece on my gear list. I put stamina and defense gems into it, and now it’s part of my tanking gear.
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